News


WikiLink 1.7.0 - 22/05/2015
I've just published the latest version of the WikiLink plugin to the Chrome Web Store. As well as fixing a couple of old issues, version 1.7 introduces a set of optional context menus. Context menus appear in Chrome when you right click on something you have selected. By default, no context menus are enabled, but you can easily add the ones you want from the Context Menu Options tab of the extension's options page.
Comments Update (Again) - 05/02/2015
Due to the lack of official support for Google+ comments, I've moved over to Disqus comments. Hopefully that will give me all the notification & moderation functionality I need without making it any harder to comment.
Nexus for PC on Amazon - 25/01/2015
Nexus of Power is now available for PC through Amazon's Digital Games Store.
Comments Update - 02/09/2014
I have just updated the website to use Google+ for the comments system on this website. It keeps the benefit of the old system, in that you don't require a TezSoft specific login, whilst at the same time allowing you to post under a consistent name.
Le Game Jam - 06/07/2014
During the week just passed, I was lucky enough to be able to attend Le Game Jam with team 1.21 Gigabytes. The event was hosted by Jagex Game Studio in Cambridge and turned out to be remarkably well organised and fun, so many thanks to the organisers! If you would like to check out the game we made, you can play it online here. The game requires a gamepad controller to play, and is a full length course of le Tour de France. Also congratulations to Smashed Crab, the winning team in Cambridge!
Abacus Update - 09/06/2014
In response to a user request, I've added a button to the Abacus App to allow you to toggle the numbers on and off. This should make it easier to test your ability to read the abacus without assistance. The update has been published on all stores and should be available soon.
Mobile Support - 03/06/2014
I've finally got around to adding support for mobile browsers to the website. Hopefully viewing this website on a mobile or phablet will now be a considerably more pleasant experience!! That said, please do let me know if you notice any anomalies with the new mobile site. To view the menu, just swipe to the right, and swipe left to return to the page content.
Nexus & RADAR on itch.io - 29/04/2014
Since the closure of Intel AppUp, I've been looking for a new store through which to distribute the Windows versions of Nexus of Power and RADAR. Well finally, I discovered itch.io, a free store for indie games. Accordingly, I've published both Nexus and RADAR to itch.io and they are available to download now! Just head over to the software section of the website to find the links to the new download pages.
WikiLink Patch - 09/04/2014
Following the patch for WikiHub, I've now fixed the same issue that existed in WikiLink. Unfortunately, this has meant that I've had to remove support for monitoring your WikiData watchlist through the extension, but searching WikiData from the omnibar should now be working once again.
WikiHub Patch - 08/04/2014
I just released a quick patch for WikiHub, which was crashing due to a change in the WikiData URL. The website should now be fixed and working as normal.
AGK for Lua Released - 12/02/2014
I've just moved AGK for Lua out of beta and officially released it. AGK for Lua allows you to write programs using the powerful AGK libraries entirely in Lua. At the moment it supports Windows and Android. It offers a range of auxiliary tools to help with this including templates for compiling your apps for distribution, a version of SciTE set up to syntax highlight for AGK, and a small program to automatically convert your Lua scripts into bytecode files.
1.21 Gigabytes Returns! - 12/02/2014
Team 1.21 Gigabytes now has a website! Following the end of the Global Game Jam, we decided we wanted to continue work on our game, Stand Out. The results of our efforts can be found on the games page of the new website. It's free to download so you've got nothing to lose!

Improvements in the game since the game jam include customisable keyboard and controller support, two new game modes (in addition to the existing four!) and a new single player option for five of the six game modes. From a more technical stand point, we also made the move from XNA to MonoGame, opening up the possibility of ports to additional platforms in the future.
Global Game Jam - 27/01/2014
Over the weekend just passed, I had the opportunity to take part in the Global Game Jam. Although I've done game jams before, this was my first Global Game Jam and my first on-site game jam (as opposed to online jams). Overall, the weekend was great fun; the venue was great (despite a last minute change) and the turnout was very impressive.

I was fortunate enough to be part of team 1.21 Gigabytes; the winning team for the Hull jam. If you like, please check out our game Stand Out. It's still pretty rough around the edges and don't expect the controllers to work for you (we were using cheap third party consoles that mapped all the keys differently to the real Xbox controllers) but it's still playable.

Anyhow many thanks to the organisers of this great event and I hope you enjoy the game!
Portfolio Update to Website - 30/12/2013
After years of independent development, I recently made the move to join a masters level games programming course. I've therefore decided to add a portfolio section to the website as a place to demo my work, including the things I've not actually published, which naturally will include my university coursework. Hopefully the videos and tech demos will be interesting and will highlight the range of projects I've worked on.
The Demise of Intel AppUp - 24/12/2013
A few months back, I mentioned that RADAR would no longer be being distributed through Intel AppUp. Since then, Intel have announced that they are slowly winding down the service. If you want to read the details, the official statement can be found here.

I have no more details than this, but as far as I can tell, all of my apps have now been removed from the store, possibly because of earlier versions using the now depreciated AppUp SDK. Whatever the reason, I have made them all available to download from this website for the time being.
WikiLink 1.6.0 - 03/09/2013
I've just published a new update to the WikiLink Chrome Extension. The primary purpose of the update is to fix the connection error caused by a recent change to the Wikimedia projects. However I've also taken the opportunity to add suggestions to the plugin's search bar (you can activate this by typing "wiki" into the omnibar followed by a space).
Change in RADAR Distribution - 14/08/2013
In a few days time, RADAR will be removed from the Intel AppUp store. The game will still be available to download from this website, and is ready to download now. The latest version of RADAR, available only through this website, patches the critical error introduced in the last update, and also makes the command interpreter more tolerant of spaces.

The reason RADAR is being taken down from Intel is because of the requirement for certification. Since 2011, Intel has required that all apps be "signed". This means that a certificate must be issued by a certification authority to the developer. For the first two years, Intel subsidised this requirement by issuing free certificates, via Comodo, to their developers. This program has now ended, meaning that developers must pay for their own certificates. When certificates expire, the apps remain on the AppUp store. However they cannot be updated. At the moment, only RADAR is suffering from sufficiently serious glitches that I have to remove it from the store. If serious glitches are found in other apps I have published through AppUp, they too will have to be removed, but unless that happens, I am happy to leave them up there. The bottom line is that as a hobbyist developer, I am happy to offer my apps/games for free or very little cost, as I like to see people using and enjoying my software. However I am not prepared to pay out ~£120/yr for the privilege of distributing on a store that only offers a modest user base.
Nexus of Power Free - 11/07/2013
Well over the last month, I've been busy tweaking and bug hunting in Nexus and have released a series of updates to make the game more stable. We're now up to version 1.2.3 on all stores. In addition, the game is finally available on Intel AppUp!

Perhaps the biggest change is that Nexus of Power is now completely free across all stores. In addition, I've followed suit with all other TezSoft software. That means that the full (no-advertising) version of RADAR is now free, and the same is true of WikiHub. Enjoy!
RADAR Update - 18/06/2013
It's been a while since the last RADAR update but I've finally found the time to fix a few long standing issues. No new features have been added but a range of annoying bugs have been fixed (including ads appearing in game, typos, and some crashes with shaders on) and I've also extended support to Windows 8. The updated versions of both RADAR and RADAR Free have been validated by Intel and should become available shortly.

In other news, I'm still working on getting Nexus of Power on AppUp. Progress is being made so hopefully it wont be too long now.
Nexus of Power 1.1.0 - 12/06/2013
Having taken on board the initial user feedback, I've just released version 1.1.0 of Nexus of Power. Most notable among the many improvements and bug fixes are a completely new tutorial and randomised maps. The update should be available now on Google Play, the Amazon App Store, and Blackberry App World.

I'm still working on adding AppUp support but hopefully it shouldn't be too far off now!
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